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Custom Resolution Utility (CRU)
12-16-2020, 08:15 PM
Post: #5461
RE: Custom Resolution Utility (CRU)
(12-16-2020 06:04 PM)Epic753 Wrote:  BTW Lenovo says new Firmware in testing for my Y27Q20 monitor - this monitor has known black screen issues past year w/10xx series nvidia cards (I have 3070 but still may apply).

Since CRU clearly masking this issue (and assuming display EDID can change w/new firmware).

Could new monitor firmware be my fix?
It might. If it's stable after changing the range with CRU, then it might be a driver bug. The buggy firmware on the monitor could be causing an unstable or incorrect DisplayPort signal that the driver is not handling correctly. I don't think audio has anything to do with the problem. Since the monitor also has HDMI, it might be worth checking to see if the problem also happens with HDMI.
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12-16-2020, 08:15 PM
Post: #5462
RE: Custom Resolution Utility (CRU)
(12-16-2020 08:05 PM)ToastyX Wrote:  
(12-16-2020 07:20 PM)henio81 Wrote:  I have a laptop with two graphics one is:

https://ark.intel.com/content/www/us/en/...0-ghz.html

and another is Geforce gtx 760M. I have a monitor connected Aoc U2879VF and the

problem is optimus which force me to use integrated graphics resolution to

3840X2160/30Hz and i would like to 60Hz. I'm using HDMI cable. Have tried your app to set up custom res but no success. Can you help me please?
Your Intel GPU is too old. You need a 10th gen or newer Intel processor for HDMI 2.0.

it's a shame. Thanks for your advice now i know where I'm. Cheers Smile
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12-16-2020, 09:36 PM (Last edited: 12-16-2020, 09:40 PM by Stagefire82)
Post: #5463
RE: Custom Resolution Utility (CRU)
Thanks ToastyX

CX on 4K + 120hz + RGB/4:4:4 + 12 Bit + HDR + Gsync works now ! Big Grin
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12-17-2020, 12:48 AM
Post: #5464
RE: Custom Resolution Utility (CRU)
(12-16-2020 07:56 PM)ToastyX Wrote:  
(12-16-2020 03:24 PM)mathieulhe Wrote:  Hi, I have tried your file and it works great at 4k 12bits 120fps, but as soon as I apply the file in CRU and run reset64, the "enable g-sync" option from the nvidia control panel disappears, almost as if the gpu driver does not detect the display as g-sync compatible.
The other EDID didn't have VRR defined, so maybe it was disabled.

Try this:

Apologies for being brand new to this. I just tried your original file and when I import that, a “Range limits” field appears in the “Detailed resolutions” section. When I try to import the new file, I don’t see any changes taking effect. I might just be missing something, anybody know what it could be?
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12-17-2020, 01:18 AM
Post: #5465
RE: Custom Resolution Utility (CRU)
(12-17-2020 12:48 AM)PhoenixWright Wrote:  Apologies for being brand new to this. I just tried your original file and when I import that, a “Range limits” field appears in the “Detailed resolutions” section. When I try to import the new file, I don’t see any changes taking effect. I might just be missing something, anybody know what it could be?
The only change is the maximum FRL rate in the HDMI 2.0 data block in the extension block. CRU can't edit this value yet, so it's not visible. The next version of CRU will include HDMI 2.1 parameters such as the maximum FRL rate, variable refresh rate, and display stream compression.
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12-17-2020, 01:21 AM
Post: #5466
RE: Custom Resolution Utility (CRU)
(12-17-2020 01:18 AM)ToastyX Wrote:  
(12-17-2020 12:48 AM)PhoenixWright Wrote:  Apologies for being brand new to this. I just tried your original file and when I import that, a “Range limits” field appears in the “Detailed resolutions” section. When I try to import the new file, I don’t see any changes taking effect. I might just be missing something, anybody know what it could be?
The only change is the maximum FRL rate in the HDMI 2.0 data block in the extension block. CRU can't edit this value yet, so it's not visible. The next version of CRU will include HDMI 2.1 parameters such as the maximum FRL rate, variable refresh rate, and display stream compression.

Ah, makes perfect sense, thanks for the explanation.
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12-17-2020, 09:42 AM (Last edited: 12-17-2020, 11:55 AM by ship1666)
Post: #5467
RE: Custom Resolution Utility (CRU)
(12-17-2020 02:18 AM)ship1666 Wrote:  
(12-16-2020 07:49 PM)ToastyX Wrote:  
(12-16-2020 07:28 AM)ship1666 Wrote:  I attach the adaptor picture here. I use three of them connecting to my RTX3080, it is just a normal cheap adaptor.

I am also curious that the problem comes from the adaptors. Therefore, I am looking forward to get two 2.1 hdmi to testing two screens surround (my GPU has only 2 hdmi ports) If it works, it means the problem comes from adaptors right? If it work, I plan to use 2 hdmi port and 1 display port to run triple screens. Therefore, I have to find one more reliable adaptor.

From your experience, can you suggest the adaptor (display port to hdmi) that works with NV surround? I find one from Club3d (display port to 2.1 hdmi). I am not sure it is gonna work or not.
That looks like a passive adapter. The problem isn't the adapter itself, but the GPU might have a limitation that won't allow Surround to work with three screens with passive adapters, although I can't find any information about such a limitation with NVIDIA cards. I know AMD cards have such a limitation with Eyefinity. Passive adapters also won't allow the full HDMI 2.1 bandwidth. The Club3D adapter should work since it's an active adapter.

Hi ToastyX

In my case, do you think I need 3 active adaptors DP to HDMI, or just 1 active adaptor and 2 HDMI cables? Which way is gonna be work with NV surround.

Thank you, ToastyX
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12-17-2020, 10:18 AM
Post: #5468
RE: Custom Resolution Utility (CRU)
(12-14-2020 05:52 PM)ToastyX Wrote:  
(12-14-2020 11:30 AM)Aidorin Wrote:  Yes, the LG CX has a VRR range of 40-120. But, from what I have understood so far, what I should do is to reduce that range, not to 'expand' it (as you said). And yes, the LG CX also has a BFI system, but it reduces the brightness and image quality, and as you correctly said, the VRR cannot be used at the same time as the BFI.

What I thought that perhaps could be achieved with those ideas that come out in the Reddit post that I put and your CRU program, is that Nvidia's LFC maybe would do something similar to what the BFI does, and it would eliminate the motion blur but without loss of brightness and quality.

Well, it is a bit difficult to speculate about all this, because this are techniques that I do not quite understand how they work, so speculation is even more difficult. Perhaps it would be best to start testing and see the results, although I'm not sure where I should start. With a 90-120 range custom VRR?
Reducing the range to 90-120 would cause frame doubling at 45-60, which you said you were trying to avoid. If the range is 40-120, then it's only doing frame doubling below 40 FPS. Either way, that's not going to affect motion blur. The link was talking about brightness flickering and overdrive artifacts causing ghosting, not motion blur. BFI is the only way to reduce motion blur.

Ok. So I will get used to that motion blur, It is not a major issue. Thanks once more!
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12-17-2020, 11:28 AM (Last edited: 12-17-2020, 01:15 PM by jarkid)
Post: #5469
RE: Custom Resolution Utility (CRU)
Dear ToastyX,

I have been using CRU, and I think it's an excellent tool, because it've helped me to resolve a persecution.

After that, I still have a question that I hope you could help to answer.

I've encountered an issue few weeks ago that when my monitor is set to 75 Hz refresh rate in default, the whole screen flickers(like a lightning within a second) sometimes with BlueStacks running a specific game(In other situations, it's fine).

I have tried different ways to solve this issue including re-installing Windows, drivers, different AMD settings, and even changing a new HDMI cable, it's all useless.

The only way making an impact is to set the screen to 60 Hz, it's okay without flickering. I was thinking the 75 Hz is unstable because the refresh rate is from overclocking.

Then I used CRU to create a setting of 70 Hz(lower RR for trial) with LCD Standard, it's so fine like the setting of 60 Hz. Then I created another "76" Hz with LCD Standard to try. What surprised me is that it's also fine like other good settings.

So I was wondering what happened to the default setting of 75hz?

Then I used CRU to check the setting of 75 Hz out, it showed me that the 75 Hz uses "LCD reduced" setting, and the setting of 60 Hz uses "LCD Standard". So I think this is the cause.

Because when I use the LCD Standard, the screen wouldn't flicker. But when I use LCD reduced, the screen would flicker sometimes.

Could you please tell me
1. What's the probable reason that "LCD reduced" would make my screen to flicker?
2. Why does the default setting of 75 Hz use "LCD reduced" as I see in CRU? It's made by Windows or my monitor manufacturer?
Thanks a lot !!!

My screen: Philips 221V8A
My CPU: R5 5600X
My GPU: ASUS ROG RX 570 4GB

the good setting: https://i.imgur.com/q9gDoBB.png
the setting with issue: https://i.imgur.com/tGq7x0v.png
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12-17-2020, 02:18 PM
Post: #5470
RE: Custom Resolution Utility (CRU)
(12-16-2020 07:56 PM)ToastyX Wrote:  
(12-16-2020 03:24 PM)mathieulhe Wrote:  Hi, I have tried your file and it works great at 4k 12bits 120fps, but as soon as I apply the file in CRU and run reset64, the "enable g-sync" option from the nvidia control panel disappears, almost as if the gpu driver does not detect the display as g-sync compatible.
The other EDID didn't have VRR defined, so maybe it was disabled.

Try this:

So, I did some more extended tests on the EDID profile you shared, although it does work properly, if I go to the hidden hdmi diagnostic menu on the LG CX, using the new EDID, even at 2160p 10 bit 120hz (using 4*10gbps lanes as if I was using the original EDID), I get a lot of PHY errors in the hdmi data stream compared to when using the default EDID, did you do anything other than incrementing the FRL?

P.S. I did check, when selecting 10 bit instead of 12 using the new vrr EDID, it does sync using 4*10gbps lanes (it doesn't just send 10gbps in a 12gbps lane), changing to 12 bits syncs to 4*12gbps lanes, so technically the sync bandwidth should be identical when using 2160p 10 bit 120hz on the original and modified EDID, so I don't understand why the modified one causes additional errors in the hdmi stream.
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