Custom Resolution Utility (CRU)
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01-11-2025, 03:19 PM
Post: #8751
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RE: Custom Resolution Utility (CRU)
Greetings everyone, I could use some help overclocking my monitor, I wonder what results can be achieved with a resolution of 1280x960 on an AOC 25G3ZM/BK 240 Hz monitor.
When trying to overclock, the monitor does not take a frequency higher than 240 hertz, maybe someone has ready-made settings for it? I would be very grateful. Driver version 560.94, connection via DisplayPort 1.2, processor 12400F, Graphics card ASUS Rog Strix 1070 8 GB |
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01-11-2025, 06:09 PM
Post: #8752
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RE: Custom Resolution Utility (CRU)
(01-11-2025 03:19 PM)ggnormald Wrote: Greetings everyone, I could use some help overclocking my monitor, I wonder what results can be achieved with a resolution of 1280x960 on an AOC 25G3ZM/BK 240 Hz monitor.If your monitor won't let you overclock, then you can't overclock. |
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01-12-2025, 01:17 AM
Post: #8753
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RE: Custom Resolution Utility (CRU)
Toasty (or anyone with Linux experience and crt monitors) could you let me know if this method for potentially universal compatibility for interlaced scan works for real? im asking because i came across this comment but havent been able to try it for myself.
"If you want interlaced video to work correctly with xrandr you are going to have to manually interlace it yourself since the interlace option is broken with modern gpus. Set the width of the resolution mode to what you want the full width of the output resolution to be. Set the height to be half of whatever desired height that you want for the resolution. Then use the --scale 1x2 option when outputting that resolution mode (this doubles the internal height of the image). It will look very blurry when nothing is moving on your screen vertically; however, in motion everything will look just fine and will in effect achieve the full resolution that you desire." does that scale option truly turn the Linux rendering into interlaced scan? |
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01-12-2025, 01:49 AM
Post: #8754
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RE: Custom Resolution Utility (CRU)
(01-12-2025 01:17 AM)juanme555 Wrote: Toasty (or anyone with Linux experience and crt monitors) could you let me know if this method for potentially universal compatibility for interlaced scan works for real? im asking because i came across this comment but havent been able to try it for myself.That's just scaling the image down, so that's not the same. That's basically supersampling in the vertical direction. |
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01-12-2025, 06:24 PM
Post: #8755
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RE: Custom Resolution Utility (CRU)
(01-12-2025 01:49 AM)ToastyX Wrote:(01-12-2025 01:17 AM)juanme555 Wrote: Toasty (or anyone with Linux experience and crt monitors) could you let me know if this method for potentially universal compatibility for interlaced scan works for real? im asking because i came across this comment but havent been able to try it for myself.That's just scaling the image down, so that's not the same. That's basically supersampling in the vertical direction. some guy said that cyberpunk read his 1440x540 resolution as 1440x1080 when doing this, so even if its not real interlacing, it is similar? he said he was able to push 160hz on his crt thanks to this. |
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01-12-2025, 06:32 PM
Post: #8756
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RE: Custom Resolution Utility (CRU)
(01-12-2025 06:24 PM)juanme555 Wrote: some guy said that cyberpunk read his 1440x540 resolution as 1440x1080 when doing this, so even if its not real interlacing, it is similar? he said he was able to push 160hz on his crt thanks to this.It's not similar at all. It's like using DSR/VSR to scale 1440x1080 down to 1440x540. You can actually do this in Windows with the NVIDIA control panel by creating a custom resolution and setting the display mode to 1440x1080 and the active pixels to 1440x540. |
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01-12-2025, 07:42 PM
Post: #8757
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RE: Custom Resolution Utility (CRU)
(01-12-2025 06:32 PM)ToastyX Wrote:(01-12-2025 06:24 PM)juanme555 Wrote: some guy said that cyberpunk read his 1440x540 resolution as 1440x1080 when doing this, so even if its not real interlacing, it is similar? he said he was able to push 160hz on his crt thanks to this.It's not similar at all. It's like using DSR/VSR to scale 1440x1080 down to 1440x540. You can actually do this in Windows with the NVIDIA control panel by creating a custom resolution and setting the display mode to 1440x1080 and the active pixels to 1440x540. well fugg mate, loogs like another day widoud using the toilet :DDD |
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01-14-2025, 10:54 PM
(Last edited: 01-14-2025, 10:55 PM by PlayTrack44)
Post: #8758
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RE: Custom Resolution Utility (CRU)
Hello there,
Lately i was playing with cs2 crosshair placements i use special overlay to make my crosshair 1 pixel thickness so gap in my crosshair is 1pixel making it not symethrical since normal resolutionas are having even number of pixels making middle of my screen some border of 4 pixels instead of one pixel in the middle. I been trying to achive this i even got working 1439x1079 resolution but everytime i try setting CRU resolution to "Exact Reduced" it goes back to manual making game stretched... making crosshair incorrect i wish i could make game not windowed or without black bars but still having uneven number of pixel in height and width. Any ideas why it may keep changing back to manual? |
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01-14-2025, 11:38 PM
Post: #8759
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RE: Custom Resolution Utility (CRU)
Does anyone has XL2566K?
if so, can you share the edid of your monitor? Thanks |
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01-15-2025, 04:09 AM
Post: #8760
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RE: Custom Resolution Utility (CRU)
(01-14-2025 10:54 PM)PlayTrack44 Wrote: Hello there,The dialog always opens in manual mode. The timing options are there to help you fill in the values. It's not a setting. The values are saved. That has nothing to do with stretching anyway. Scaling is controlled by the monitor if you're using display scaling or the GPU if you're using GPU scaling. If you have a 1920x1080 monitor, how would you display 1439x1079 without stretching and without black bars? If you center it without stretching, there has to be black bars. |
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